Maze
Maze is David Calhoun's small, clean block puzzle: a green square has to reach a red square, and the only thing in the way is the maze around them. The arrow keys walk the block one cell at a time along the open corridors, and a wall simply refuses the move.
Each board is generated, so the route is never memorised -- you read the maze in front of you and work out which turn leads on. Reach the red square and the puzzle is solved; when the walls have cornered you, a Start over button under the board gives you a fresh one.
It was built for pnFlashGames, and the portal's own page calls it the first real game made to use its save and LOAD features: your progress through the puzzles is recorded, so a return visit starts where you left off rather than at the first corridor. The artwork is as plain as the idea -- grey walls, one green block, one red square, and the word LEVEL above the board.
