Wake up in a machine you did not build: a point-and-click escape through rooms, valves and pipes, with no exit where you left one.
Draw a track with a pencil tool and send a sledder down it -- the hills are whatever you can imagine, and the wipe-outs are the point.
Your UFO has crash landed in the desert and the FBI wants you dead -- take as many of them with you as the ammo allows.
Hold the clearing while the choppers come in waves, and take as many of them down as the sky will send.
The second Sonny: a turn-based zombie RPG with a skill tree, a party and a much longer campaign than the first -- Armor Games' own follow-up to its zombie survival RPG.