Command black-ops troops, armour and air strikes from a shadowy command van: a fast, minimal real-time strategy where the orders are a click and the battlefield is a haze of dust and tracers.
Box against the computer or a friend on one keyboard -- ragdoll physics, knockdowns and a crowd that roars, in one of the flash era's most-played two-player fighters.
Pseudolonewolf's turn-based epic continues: Mardek and Deugan return heroes of the GdM crisis, with jobs, side quests and a world to explore -- one of the biggest RPGs the flash era produced.